hecvte:

Trickster Week: Day One: European Gods/Goddesses

→ Hermes

Hermes is a god of transitions and boundaries. He is quick and cunning, and moves freely between the worlds of the mortal and divine, as
emissary and messenger of the gods,intercessor between mortals and the divine, and conductor of souls into the afterlife. He is protector and patron of travelers, herdsmen, thieves,orators and wit, literature and poets, athletics and sports, invention and trade.In some myths he is a trickster, and outwits other gods for his own satisfaction or the sake of humankind. His attributes and symbols include the herma, the rooster and the tortoise, purse or pouch, winged sandals, winged cap, and his main symbol is the herald’s staff, the Greek kerykeion or Latin caduceus which consisted of two snakes wrapped around a winged staff
. (x) (x)

fuckyeahpaganism:

Baba Yaga ~ she was depicted as a fierce, cruel, and penetrating witch who would wear down the insignificant with
her curt tongue. It is thought that Baba Yaga was a representation of the
grinding away of the soul through passive resistance. Baba Yaga was also
considered to be the life force present in the harvested grain, and in Russia
her representation was distorted into the old witch who lived deep in the
forest and ate children, which inspired the well known fairy tale Hansel and
Gretel. In old Hungarian folklore, Baba (“old woman”) was originally a
good fairy but was later degraded to a witch. A Baba Yaga is a hard bargainer,
and will threaten to eat those who do not fulfill their part of an agreement. [x][x][x]

yggithewitch:

got a fine tip nail art brush a few days ago and i finally used it to paint sigils on my nails

left for defense, right (and dominant) for offense, classifying defense as passive magic (works like a shield) and offense as active magic (works like a weapon)

on both hands, the middle three bear the brunt of the work and a tied theme, while the pinkies and thumbs have their own and secondary theme. on the left, the middle three work outward and the outer two work inward; on the right, the middle three work as power bases and the outer two work as aggressive tactics